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Devil May Cry 5

3D Vision and geo-11 fix for Devil May Cry 5. Many thanks to everyone that helped with testing, fixing and counseling (Helifax, DarkStarSword, Schwing, Kaimasta, etc). Update (2023-02-14) : reenabled a fix that I disabled by accident. Fixed one shader related to interlaced mode. Update (2023-02-12) : added geo-11 fix. Fixed TAA (including the temporal part of reflections), motion blur and interlaced mode in a more proper way. Fixed volumetric lighting clipping. Configured autoconvergence. HUD adjustments. Fixed some other minor problems. Stereoized vignette (if you enable the effect). Update (2022-01-11) : fixed TAA and interlaced mode, fixed lens flares, improved radial blur, stereoized more specular reflections, optimized regexes, put the clipping area of volumetric lighting to full depth (especially helps cutscenes), fixed more haloing problems, and fixed some fog related to volumetric lighting. Update (2019-12-21) : fixed volumetric lighting. Some glass now has realistic depth for ...

Kingdom Under Fire: The Crusaders. [Dx11]

 



3DMigoto 3dvision Fix utilizing dgVoodoo for Kingdom Under fire: The Crusaders. A fun original xbox era Action Strategy Hybrid that's a little bit like dynasty warriors crossed with Total war, that was released to steam a while back. Will likely do the "Hero's" sequel shortly as well.

Fixed:

- HUD

- Camera effects.

- On screen rain (removed)

- Map depth.


Installation

- Extract This file to the directory where Kuf2Main.exe is installed.

- Download latest Version of dgvoodoo. extract to the same directory.

- Copy contents of the MS\x86 dgVoodoo folder to the Kuf2 folder.

- Run the dgVoodooCpl.exe app to configure the game and setup as per the screens below: (Click for Clear Image)



















- Click Apply and okay.

- Launch the game. (should work in either Windows borderless or Fullscreen)

Hotkeys

- ] or XB_Left_Thumb: Convergence toggle for cutscenes and gameplay. (also corrects map)

- \ or XB_Right_Thumb: HUD depth presets.


Thanks to Masterotaku for the the idea to use dgVoodoo to fix this.

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