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Devil May Cry 5

3D Vision and geo-11 fix for Devil May Cry 5. Many thanks to everyone that helped with testing, fixing and counseling (Helifax, DarkStarSword, Schwing, Kaimasta, etc). Update (2023-02-14) : reenabled a fix that I disabled by accident. Fixed one shader related to interlaced mode. Update (2023-02-12) : added geo-11 fix. Fixed TAA (including the temporal part of reflections), motion blur and interlaced mode in a more proper way. Fixed volumetric lighting clipping. Configured autoconvergence. HUD adjustments. Fixed some other minor problems. Stereoized vignette (if you enable the effect). Update (2022-01-11) : fixed TAA and interlaced mode, fixed lens flares, improved radial blur, stereoized more specular reflections, optimized regexes, put the clipping area of volumetric lighting to full depth (especially helps cutscenes), fixed more haloing problems, and fixed some fog related to volumetric lighting. Update (2019-12-21) : fixed volumetric lighting. Some glass now has realistic depth for ...

Valheim [DX11]

Valheim [DX11]


— Created and assembled by Losti —
 Made with and for the 3D-Vision Community 
— Version: 1.00 —







For continuous updates and support please consider some contribution via PayPal to:

Or became a Patron:
 


Lets keep 3D-Vision alive all together! Please enjoy the game using this fix!


Download:



How install / start the game:

- Extract the complete archive to the main game directory, e.g.: E:\Games\SteamLibrary\steamapps\common\Valheim\
- Right click the valheim.exe, choose properties, to to the compatibility tab, check "Run as administrator" and "Disable Fullscreen optimization"
- Start the game using the START.cmd, or as usual BUT: add "-window-mode exclusive" (without "") to your launchers options
- If 3D not kicks in, try ALT+ENTER and ALT+ENTER again

 

Keys:

- Adjust HUD/UI Depth by "NUMPAD *" and "NUMPAD /"
- Enable/Disable AutoDepth for Crosshair and middle part of the HUD/UI by "#~" (EN-keyboard) / "°^" (DE-keyboard) / "XB_GUIDE"
----NOTE: This will be automatically disabled when entering map or inventory and resetted if you leave, if you DO NOT change the default keys (M/TAB/XB_BACK/XB_Y) in game options. If you are using a controller, please NOTE that AutoDepth will be Re-Enabled if you leave the Inventory with "XB_B" ONLY if you HOLD DOWN this key for >0.2 secs.
- If you don't like AutoDepth you can use a static depth for the middle part of the HUD/UI that is higher than the rest of the UI by pressing "NUMPAD0". You can adjust the depth using "NUMPAD+" and "NUMPAD-"
----NOTE: This will be automatically disabled when entering map or inventory and resetted if you leave, if you DO NOT change the default keys (M/TAB/XB_BACK/XB_Y) in game options. If you are using a controller, please NOTE that the higher middle HUD/UI depth will be Re-Enabled if you leave the Inventory with "XB_B" ONLY if you HOLD DOWN this key for >0.2 secs.
- Choose convergence by "." and ","

 

Auto-Fix-Update:
- no


Version History:

1.00
- initial release 

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