Skip to main content

Pinned Post

Devil May Cry 5

3D Vision and geo-11 fix for Devil May Cry 5. Many thanks to everyone that helped with testing, fixing and counseling (Helifax, DarkStarSword, Schwing, Kaimasta, etc). Update (2023-02-14) : reenabled a fix that I disabled by accident. Fixed one shader related to interlaced mode. Update (2023-02-12) : added geo-11 fix. Fixed TAA (including the temporal part of reflections), motion blur and interlaced mode in a more proper way. Fixed volumetric lighting clipping. Configured autoconvergence. HUD adjustments. Fixed some other minor problems. Stereoized vignette (if you enable the effect). Update (2022-01-11) : fixed TAA and interlaced mode, fixed lens flares, improved radial blur, stereoized more specular reflections, optimized regexes, put the clipping area of volumetric lighting to full depth (especially helps cutscenes), fixed more haloing problems, and fixed some fog related to volumetric lighting. Update (2019-12-21) : fixed volumetric lighting. Some glass now has realistic depth for ...

Pathfinder: Kingmaker - Enhanced Plus Edition

Pathfinder: Kingmaker - Enhanced Plus Edition


Download: https://losti.s3.amazonaws.com/PathfinderKingmaker_20210723.7z

Keys: 

#~ (EN-keyboard)             toggle Auto-Depth-Function HUD (ON/OFF)
°^ (DE-keyboard)              toggle Auto-Depth-Function HUD (ON/OFF)
XB_GUIDE                       toggle Auto-Depth-Function HUD (ON/OFF) 

==> for Gamepad usage, i suggest HUD @ screen depth

"ALT": use this in the WORLD MAP and in the LOADING menu, if you cannot live with the depth differences there

"+"/"-": Middle HUD depth adjust, its automated for KEYBOAD/MOUSE usage, so just choose your preferes

"." and ",": depth presets

"*" and "/": HUD depth, except auto depth hud areas if enabled

Fixes:
- by DSS unity Script
- DECALS by MASTEROTAKU
- Char/Cast-Cricles by MASTEROTAKU
- HUD and something else by LOSTI.


UPDATE - 23.07.2021
- some issues was fixed with the FOG OF WAR
- some corrections for LOOT HUD
- some optimization for XB_USAGE 
- KEY CAHNGE= F1 is now ALT, read above

Comments

Popular Posts