3D Vision and geo-11 fix for Ori and the Will of the Wisps. The original fix made by Losti is here.
I made this post because the developers updated the engine at some point, making the original fix not do anything to the game. Losti preferred that I make a new post instead of linking my fix file in his post.
Update (2022-07-07): geo-11 fix added, with some small extra fixes as well as HUD depth and toggle hotkeys.
Fixed
- Haloing problems.
- Shadows and lighting.
- Light shafts.
- Movement streaks.
Installation
- geo-11 (new, with v0.6.16): download this file and extract its contents in the "Ori and the Will of the Wisps" folder, where "oriwotw.exe" is. Remember to edit "d3dxdm.ini" to change your "direct_mode" to the output you need.
- 3D Vision (older): download this file and extract its contents in the "Ori and the Will of the Wisps" folder, where "oriwotw.exe" is.
- Launch the game and let it overwrite the profile.
- Launch the game and let it overwrite the profile.
- Choose fullscreen in the display options.
Hotkeys
- F1 or XB_RIGHT_THUMB: convergence presets (0, 2, 4, 8, 12, 18). 12 by default.
- F2: HUD depth presets (0%, 20%, 40%, 60%, 80%, 100%). 40% by default. It includes the mouse cursor.
- F3: HUD toggle. Not disabled by default. It includes the mouse cursor.
- F4: some blurriness toggle (this isn't depth of field). Not disabled by default. I don't recommend disabling this
- F5: vignette toggle. Disabled by default, because dark corners are annoying in 3D.
- F6: bloom presets (x0, x0.2, x0.4, x0.6, x0.8, x1). x1 by default.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku



