Last Updated: March 10, 2021
What this does:
- Fixes shadows (including Nvidia PCSS), lights, water, volumetric sun shafts, bloom, lens flare and flickering textures
- Fixes reflections and makes them stereo
- Adds an auto-depth feature for the crosshair and some HUD elements
- Places other HUD elements at a fixed depth. (This depth can be changed in the d3dx.ini file)
- Adds an auto-convergence feature for the Main Menu screen
Remaining Issues:
- Fixes shadows (including Nvidia PCSS), lights, water, volumetric sun shafts, bloom, lens flare and flickering textures
- Fixes reflections and makes them stereo
- Adds an auto-depth feature for the crosshair and some HUD elements
- Places other HUD elements at a fixed depth. (This depth can be changed in the d3dx.ini file)
- Adds an auto-convergence feature for the Main Menu screen
- Adds the following keybinds:
- Right Mouse Button / Xbox Controller Left Trigger - Very low convergence preset for aiming with gun iron sights
- P - Toggles the auto-depth feature for HUD elements (except for the crosshair)-- 'On' by default.
- O - Toggles HUD on/off (for screenshot purposes)
Remaining Issues:
- Screen-space reflections look a little incorrect
Installation:
Installation:
1) Before installing the fix, ensure the game starts in Exclusive Fullscreen when 3D is enabled. For Windows 10, you may need to change the Compatibility mode to "Windows 8" and also "Disable fullscreen optimizations". (Do this by right-clicking on the game EXE --> Properties --> Compatibility tab)
2) Download this ZIP file and extract it into the game directory: "..\Dying Light\ "
Additional Notes:
- If you like this fix, consider donating to DHR at his PayPal account: dhr.donation@gmail.com

