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Phoenix Point


Tested on version 1.10 Steam

Updated 22.02.2021
- removed unfixable dark area borders (was corrupted by new version)

Updated 21.02.2021
- fixed aim mode (was corrupted by new version - all trees was white)
- updated version to 1.10

Updated 20.02.2021
- fixed surface and water reflections (was wrong fixed by DSS's scripts)

Updated 14.02.2021
- fixed white ring around people
- fixed aim torchlight
- removed jittered surface reflections (was wrong fixed by DSS's scripts)

Updated 13.02.2021
- fixed water reflections (was wrong fixed by DSS's scripts)
- fixed fire
- fixed violet poisoned cloud

Updated 11.02.2021
- fixed water in Protean Mutane Field

Updated 05.02.2021
- fixed glass refraction

Updated 11.01.2021
- fixed water
- fixed fog of war in nests
- fixed green scan circles in geoscope

Updated 07.01.2021
- fixed some unit shaders

Use ~ to set HUD and mouse pointer's depth
Use CAPS to toggle aiming hud and convergence preset (usefull in geoscope)
Use SHIFT to hold aiming hud and convergence preset

P.S. DarkStarSword's scripts did not work with Unity 2019.4 and I made it using my old fix

Download this ZIP file and extract the contents into the game directory.

I made this using DarkStarSword's Unity template.

If you like this mod, please consider supporting DarkStarSword on Patreon

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